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Install the
Piper Cub into your FS2002, FS2000 or FS98 \aircraft folder.
If you haven't alredy done so, follow the instructions on our
installation page.
The Piper
Cub is one of easiest planes to fly. Owing to Matt Garry's
workmanship this Cub not only flies great, it looks great too.
Its Continental
engine has just 65 HP. But the Cub doesn't need a lot of power
to do it's thing.
Look at the
Piper Cub from spot plane view (by pressing the 'S' key three
times). Let's walk around:
- If it isn't
already on, press 'E' to start the engine and see the prop spin.
Listen to the engine at idle. Sounds good, eh?
- Press the
stick forward and back to see the elevator move up and down.
- Press the
stick from side to side to see the rudder and ailerons move.
- Give it some
throttle and watch the prop spin and engine sound come alive.
- From inside,
you can see the stick move from side to side.
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Takeoff
Being a taildragger, you'll be looking at the sky instead of
the runway when you're inside the cockpit. To change your viewpoint,
press Shift-Enter a few times.
You don't need
much to get the Cub airborne. Give it full throttle and your
tail will rise when you reach 35 knots or so. She's ready to
lift off at about 50 knots. Pull back gently and she'll gently
stay in the air.
Again from
spot view, you can watch the control surfaces move. |
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Landing
Approach speed
on short final isn't critical; try about 70 knots. No need to
use flaps - and besides, the Cub doesn't have any!
The Cub is
a taildragger so you'll set down on the main gear, let the speed
bleed off and let it drop down onto the tail wheel. With a stall
speed of 40 knots, you can come in low and slow. It's a very
forgiving aircraft. |
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